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Getting Started

There are two ways to follow this workshop. You can use both at the same time.

  • Track A - Browser only (recommended to start): every exercise page has a built-in live editor. Write TypeScript on the left, click Run ▶ (or press Ctrl+Enter / Cmd+Enter) and see the result on the right. Nothing to install.
  • Track B - Local development: build the same application locally with SvelteKit so you can take a working project home.

Track A: Using the live editor

Each exercise embeds an editor like the one below. Try it now!

  • The Exercise tab contains the starter code. Edit it freely and click Run ▶ to execute it.
  • The Answer tab shows the solution (read-only). You can copy it into your editor with Copy answer to editor.
  • Reset restores the original starter code.
  • Your edits are kept while the browser tab stays open, even if you move between pages.

A MapLibre GL JS map is already created for you in the preview and exposed as the variable map — the same map variable you will create yourself in the local template below. The narrow area on the left of the map is a sidebar (<div id="sidebar">): some exercises add buttons to it.

Note

The live editor loads Terra Draw and MapLibre from a CDN, so it needs an internet connection. If the venue network is unreliable, follow Track B and copy the plain code blocks from each page instead.

Track B: Local project setup with SvelteKit

We use SvelteKit for the local development environment as it provides an excellent developer experience with fast builds and hot reload.

Prerequisites

  • Node.js v24 LTS or v22 (download or install via nvm)
  • pnpm (npm install -g pnpm) — npm also works
  • VS Code or your preferred editor

1. Clone this repository

Everything for this workshop, including the template project, is in a single repository:

git clone https://github.com/watergis/terradraw-workshop.git
cd terradraw-workshop/template

2. Install dependencies and launch

pnpm install
pnpm dev

Open http://localhost:5173 in your browser. You should see a map of Hiroshima — the FOSS4G 2026 host city.

3. Project structure

template/
├── package.json
├── src
   ├── app.d.ts
   ├── app.html
   └── routes
       ├── +page.svelte  <- We use this file in the workshop
       └── +page.ts
├── static
├── svelte.config.js
├── tsconfig.json
└── vite.config.ts

We mainly edit src/routes/+page.svelte during the workshop. It already contains the MapLibre map setup:

  • the map is created in onMount() and stored in the map variable
  • an empty <aside class="sidebar"> is prepared for the buttons we will add
  • +page.ts disables server-side rendering (export const ssr = false;)
Show the full initial +page.svelte
<script lang="ts">
    import {
        AttributionControl,
        FullscreenControl,
        GeolocateControl,
        GlobeControl,
        Map,
        NavigationControl,
        ScaleControl
    } from 'maplibre-gl';
    import { onMount } from 'svelte';
    import 'maplibre-gl/dist/maplibre-gl.css';

    let mapContainer: HTMLDivElement | undefined = $state();
    let map: Map | undefined = $state();

    onMount(() => {
        if (!mapContainer) return;
        map = new Map({
            container: mapContainer,
            // Keyless OpenFreeMap vector style
            style: 'https://tiles.openfreemap.org/styles/bright',
            center: [132.4553, 34.3966],
            zoom: 12,
            hash: true,
            attributionControl: false
        });
        map.addControl(new NavigationControl(), 'top-right');
        map.addControl(new GlobeControl(), 'top-right');
        map.addControl(new FullscreenControl(), 'top-right');
        map.addControl(
            new GeolocateControl({
                positionOptions: { enableHighAccuracy: true },
                trackUserLocation: true
            }),
            'top-right'
        );
        map.addControl(new ScaleControl({ maxWidth: 80, unit: 'metric' }), 'bottom-left');
        map.addControl(new AttributionControl({ compact: true }), 'bottom-right');
    });
</script>

<div class="main">
    <aside class="sidebar">
        <!-- Use this space for adding additional elements for workshop -->
    </aside>
    <div class="map" bind:this={mapContainer}></div>
</div>

<style lang="scss">
    .main {
        display: flex;
        height: 100vh;
        width: 100vw;

        .sidebar {
            width: 260px;
            background: #f4f4f4;
            border-right: 1px solid #ddd;
            padding: 1rem;
            box-sizing: border-box;
            overflow-y: auto;
        }
        .map {
            flex: 1;
            height: 100%;
            width: 100%;
        }
    }
</style>

Moving code between the live editor and SvelteKit

The exercise code is written to be almost identical in both environments:

Live editor SvelteKit template
map is provided as a global variable map is created in onMount()
Code runs at the top level Terra Draw setup goes inside onMount()
Buttons are added with the addButton() helper Buttons are <button> elements in the sidebar <aside>

What's Next?

With your environment ready, let's learn the Terra Draw fundamentals.

Continue to Terra Draw Basics